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#include <stdio.h>
#include "pico/stdlib.h"
extern "C" {
#include "hardware/rtc.h"
}
#include "pico/util/datetime.h"
#include "../oled/ss_oled.h"

#include "home_menu.hpp"
#include "../buttons.hpp"

extern void app_switch(int old_appid, int new_appid);
extern bool rtc_get_datetime(datetime_t *t);

#define NUMBER_OF_APPS 2

namespace app_home_menu {
    const char* APPS_NAME[NUMBER_OF_APPS][12] = {"Home", "Clock"};

    void title_str(char *buf, uint buf_size, const datetime_t *t) {
        snprintf(buf,
                buf_size,
                "%d:%02d Home Menu",
                t->hour,
                t->min,
                t->sec);
    };

    void show_title(SSOLED *oled) {
        char datetime_buf[256];
        char *datetime_str = &datetime_buf[0];
        datetime_t t;
        rtc_get_datetime(&t);

        // title with time
        title_str(datetime_str, sizeof(datetime_buf), &t);
        oledWriteString(oled, 0,0,0, datetime_str, FONT_8x8, 0, 1);
    }

    // Rendering of app
    int render(SSOLED *oled, char *data, uint data_size) {
        show_title(oled);
        oledWriteString(oled, 0,0,2, &data[0], FONT_6x8, 0, 1);
        oledWriteString(oled, 0,5,3, const_cast<char*>(APPS_NAME[data[1]][0]), FONT_12x16, 0, 1); // FIXME: The name does not update, it seems that the second string is empty… but data[1]'s content is correct, as BUTTON_SELECT switches to the correct app.
        return 0;
    }

    // Interpret button inputs
    int btnpressed(SSOLED *oled, char *data, uint data_size, uint gpio) {
        switch (gpio) {
            case BUTTON_HOME:
                data[0] = 'H'; break;
            case BUTTON_SELECT:
                data[0] = 'S';
                app_switch(0, data[1]);
                break;
            case BUTTON_MODE:
                data[0] = 'M'; break;
            case BUTTON_DOWN:
                data[0] = 'D';
                data[1]--;
                break;
            case BUTTON_UP:
                data[0] = 'U';
                data[1]++;
                break;
            default:
                data[0] = '?';
        }
        if (data[1] > NUMBER_OF_APPS-1) {
            data[1] = NUMBER_OF_APPS-1; data[0] = '>';
        } else if (data[1] < NUMBER_OF_APPS-1) {
            data[1] = 0; data[0] = '<';
        }
        return 0;
    }

    // Initlisation of the app.
    int init(SSOLED *oled, char *data, uint data_size) {
        data[1] = 0;
        return 0; // return 1 when function not implemented
    }

    // Processor intensive operations and functions related to drawing to the screen should only be done when the app is in_foreground(=1). This function is only called when the app is init.
    int bgrefresh(SSOLED *oled, char *data, uint data_size, char in_foreground) {
        return 1;
    }

    // Destruction of app, deinitlisation should be done here. This is only called if the app's APPS_DESTROY_ON_EXIT is set to 1. When it is not a "service" app.
    int destroy(SSOLED *oled, char *data, uint data_size) {
        return 1;
    }
}