diff options
Diffstat (limited to 'apps/home_menu.cpp')
-rw-r--r-- | apps/home_menu.cpp | 50 |
1 files changed, 28 insertions, 22 deletions
diff --git a/apps/home_menu.cpp b/apps/home_menu.cpp index 30caed0..7f53447 100644 --- a/apps/home_menu.cpp +++ b/apps/home_menu.cpp @@ -16,6 +16,8 @@ extern bool rtc_get_datetime(datetime_t *t); namespace app_home_menu { const char* APPS_NAME[NUMBER_OF_APPS][12] = {"Home", "Clock"}; + char *pressed_button; + int *selected_app; void title_str(char *buf, uint buf_size, const datetime_t *t) { snprintf(buf, @@ -38,56 +40,60 @@ namespace app_home_menu { } // Rendering of app - int render(SSOLED *oled, char *data, uint data_size) { + int render(SSOLED *oled) { show_title(oled); - oledWriteString(oled, 0,0,2, &data[0], FONT_6x8, 0, 1); - oledWriteString(oled, 0,5,3, const_cast<char*>(APPS_NAME[data[1]][0]), FONT_12x16, 0, 1); // FIXME: The name does not update, it seems that the second string is empty… but data[1]'s content is correct, as BUTTON_SELECT switches to the correct app. + oledWriteString(oled, 0,0,2, pressed_button, FONT_6x8, 0, 1); + oledWriteString(oled, 0,5,3, const_cast<char*>(APPS_NAME[0][*selected_app]), FONT_12x16, 0, 1); return 0; } - // Interpret button inputs - int btnpressed(SSOLED *oled, char *data, uint data_size, uint gpio) { + // Example of how button inputs could be interpreted. + // Drawing on screen should be done in the render function. + int btnpressed(SSOLED *oled, uint gpio) { switch (gpio) { case BUTTON_HOME: - data[0] = 'H'; break; + *pressed_button = 'H'; break; case BUTTON_SELECT: - data[0] = 'S'; - app_switch(0, data[1]); + *pressed_button = 'S'; + app_switch(0, *selected_app); break; case BUTTON_MODE: - data[0] = 'M'; break; + *pressed_button = 'M'; break; case BUTTON_DOWN: - data[0] = 'D'; - data[1]--; + *pressed_button = 'D'; + *selected_app--; break; case BUTTON_UP: - data[0] = 'U'; - data[1]++; + *pressed_button = 'U'; + *selected_app++; break; default: - data[0] = '?'; + *pressed_button = '?'; } - if (data[1] > NUMBER_OF_APPS-1) { - data[1] = NUMBER_OF_APPS-1; data[0] = '>'; - } else if (data[1] < NUMBER_OF_APPS-1) { - data[1] = 0; data[0] = '<'; + if (*selected_app > NUMBER_OF_APPS-1) { + *selected_app = NUMBER_OF_APPS-1; *pressed_button = '>'; + } else if (*selected_app < NUMBER_OF_APPS-1) { + *selected_app = 0; *pressed_button = '<'; } return 0; } // Initlisation of the app. - int init(SSOLED *oled, char *data, uint data_size) { - data[1] = 0; + int init(SSOLED *oled) { + pressed_button = new char; *pressed_button = '*'; + selected_app = new int; return 0; // return 1 when function not implemented } // Processor intensive operations and functions related to drawing to the screen should only be done when the app is in_foreground(=1). This function is only called when the app is init. - int bgrefresh(SSOLED *oled, char *data, uint data_size, char in_foreground) { + int bgrefresh(SSOLED *oled, char in_foreground) { return 1; } // Destruction of app, deinitlisation should be done here. This is only called if the app's APPS_DESTROY_ON_EXIT is set to 1. When it is not a "service" app. - int destroy(SSOLED *oled, char *data, uint data_size) { + int destroy(SSOLED *oled) { + delete pressed_button; pressed_button = nullptr; + delete selected_app; selected_app = nullptr; return 1; } } |