1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
#include "tab_actor_info.h"
#include "ui_tab_actor_info.h"
#include "src/activitypub/apactor.h"
#include "src/archive/base_archive.h"
#include <QTableWidgetItem>
#include <QPainter>
TabActorInfo::TabActorInfo(APActor* actor, QWidget* parent)
: QWidget(parent), ui(new Ui::TabActorInfo), actor(actor)
{
ui->setupUi(this);
ui->gridLayout->setContentsMargins(0, 0, 0, 0);
update_ui();
}
TabActorInfo::TabActorInfo(Archive* archive, QWidget* parent)
: QWidget(parent), ui(new Ui::TabActorInfo)
{
ui->setupUi(this);
ui->gridLayout->setContentsMargins(0, 0, 0, 0);
if (archive)
actor = archive->get_main_actor();
update_ui();
}
TabActorInfo::~TabActorInfo() {
delete ui;
}
// TODO: do this in another thread, like for status_info
void TabActorInfo::update_ui() {
if (not actor) {
ui->displayNameText->setText(QStringLiteral("<html><head/><body><p><span style=\"font-size:14pt; font-weight:600;\">%1</span></p></body></html>").arg(tr("Failed to display Actor")));
ui->avatarImage->setText("");
return;
}
ui->displayNameText->setText(ui->displayNameText->text().arg(actor->name).arg(actor->username));
ui->summaryText->setHtml(actor->summary);
ui->avatarImage->setPixmap(*actor->avatar->get_pixmap(ui->avatarImage->size().width()));
int row = 0;
for (APPropertyValue prop : actor->table) {
ui->attachments->insertRow(row);
ui->attachments->setItem(row, 0, new QTableWidgetItem(prop.key));
ui->attachments->setItem(row++, 1, new QTableWidgetItem(prop.value));
}
}
void TabActorInfo::paintEvent(QPaintEvent* event) {
QPainter painter(this);
if (actor and actor->header) {
painter.setOpacity(0.75);
auto &widget = *(ui->displayNameText);
std::shared_ptr<QPixmap> pixmap = actor->header->get_pixmap(widget.width());
QPoint centre(widget.width() / 2 - pixmap->width() / 2,
widget.height() / 2 - pixmap->height() / 2);
QRect source(
QPoint(0, abs(widget.height() - pixmap->height()) / 2),
QPoint(pixmap->width(), abs(widget.height() - pixmap->height()) / 2 + widget.height())
);
painter.drawPixmap(widget.pos(), *pixmap, source);
painter.setOpacity(1.0);
}
}
|