cmake_minimum_required(VERSION 3.5)
project(ActorViewer VERSION 0.1 LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # For Kate's LSP
find_package(QT NAMES Qt5 REQUIRED COMPONENTS Widgets Concurrent)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Concurrent)
# add_subdirectory will happen later…
set(PROJECT_SOURCES
src/main.cpp
src/mainwindow.cpp
src/mainwindow.h
src/mainwindow.ui
src/finddialog.cpp
src/finddialog.h
src/finddialog.ui
src/archive_parser.cpp
src/archive_parser.h
src/types.h
src/list_item.cpp
src/list_item.h
src/command_line.cpp
src/command_line.h
src/activitypub/fields.h
src/activitypub/apactivity.h
src/activitypub/apactor.h
src/activitypub/apattachment.h
src/activitypub/apbase.h
src/activitypub/apobject.h
src/activitypub/appost.h
src/activitypub/apreblog.h
src/activitypub/apquestion.h
src/activitypub/apactivity.cpp
src/activitypub/apactor.cpp
src/activitypub/apattachment.cpp
src/activitypub/apbase.cpp
src/activitypub/apobject.cpp
src/activitypub/appost.cpp
src/activitypub/apreblog.cpp
src/activitypub/apquestion.cpp
)
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
qt_add_executable(ActorViewer
MANUAL_FINALIZATION
${PROJECT_SOURCES}
)
# Define target properties for Android with Qt 6 as:
# set_property(TARGET ActorViewer APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
else()
if(ANDROID)
add_library(ActorViewer SHARED
${PROJECT_SOURCES}
)
# Define properties for Android with Qt 5 after find_package() calls as:
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
else()
add_executable(ActorViewer
${PROJECT_SOURCES}
)
endif()
endif()
target_link_libraries(ActorViewer PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
set_target_properties(ActorViewer PROPERTIES
MACOSX_BUNDLE_GUI_IDENTIFIER space.twilightsparkle.ActorViewer
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
install(TARGETS ActorViewer
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
if(QT_VERSION_MAJOR EQUAL 6)
qt_finalize_executable(ActorViewer)
endif()