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authorConfuSomu2024-01-26 13:52:47 -0500
committerConfuSomu2024-01-26 13:52:47 -0500
commitfa9b2130f43547be7e4698b8d95a23155c5d3ee1 (patch)
tree4d97cee4f744ae7de55fc25e24786411deb4f706 /src/widgets
parentd561873e43de73b5ed48367bed6b6fcdfdefc174 (diff)
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Use QStringLiteral in some places
This should provide a light performance improvement as the QString is built at compile time, with the generated data being stored in the read-only segment of the built object file.
Diffstat (limited to 'src/widgets')
-rw-r--r--src/widgets/tab_activity_list.cpp2
-rw-r--r--src/widgets/tab_actor_info.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/widgets/tab_activity_list.cpp b/src/widgets/tab_activity_list.cpp
index dd40de7..bd396c5 100644
--- a/src/widgets/tab_activity_list.cpp
+++ b/src/widgets/tab_activity_list.cpp
@@ -85,7 +85,7 @@ void TabActivityList::set_search_text(const QString &text) {
void TabActivityList::actionOpen_URL_triggered(bool checked) {
bool ok;
- QString url = QInputDialog::getText(this, tr("Open status from URL"), tr("Status URL:"), QLineEdit::Normal, "https://…", &ok);
+ QString url = QInputDialog::getText(this, tr("Open status from URL"), tr("Status URL:"), QLineEdit::Normal, QStringLiteral("https://…"), &ok);
// TODO: Move all of this to another thread
// TODO: Reuse the Instance object
diff --git a/src/widgets/tab_actor_info.cpp b/src/widgets/tab_actor_info.cpp
index f991366..9d35b29 100644
--- a/src/widgets/tab_actor_info.cpp
+++ b/src/widgets/tab_actor_info.cpp
@@ -32,7 +32,7 @@ TabActorInfo::~TabActorInfo() {
// TODO: do this in another thread, like for status_info
void TabActorInfo::update_ui() {
if (not actor) {
- ui->displayNameText->setText(QString("<html><head/><body><p><span style=\"font-size:14pt; font-weight:600;\">%1</span></p></body></html>").arg(tr("Failed to display Actor")));
+ ui->displayNameText->setText(QStringLiteral("<html><head/><body><p><span style=\"font-size:14pt; font-weight:600;\">%1</span></p></body></html>").arg(tr("Failed to display Actor")));
ui->avatarImage->setText("");
return;
}