#include #include "pico/stdlib.h" #include "hardware/rtc.h" #include "pico/util/datetime.h" #include "../oled/ss_oled.h" #include "main_clock.h" #include "../buttons.h" // Time as string // Adapted from pico-sdk/scr/common/pico_util/datetime.c void time_as_str(char *buf, uint buf_size, const datetime_t *t) { snprintf(buf, buf_size, "%d:%02d:%02d", t->hour, t->min, t->sec); }; void date_as_str(char *buf, uint buf_size, const datetime_t *t) { static const char *DATETIME_DOWS[7] = { "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", }; snprintf(buf, buf_size, "%02d-%02d-%02d %s", t->year, t->month, t->day, DATETIME_DOWS[t->dotw - 1]); }; void show_datetime(SSOLED *oled) { char datetime_buf[256]; char *datetime_str = &datetime_buf[0]; datetime_t t; rtc_get_datetime(&t); // time time_as_str(datetime_str, sizeof(datetime_buf), &t); oledWriteString(oled, 0,10,3, datetime_str, FONT_12x16, 0, 1); // date date_as_str(datetime_str, sizeof(datetime_buf), &t); oledWriteString(oled, 0,0,7, datetime_str, FONT_8x8, 0, 1); } // Rendering of the app int main_clock_render(SSOLED *oled, char *data, uint data_size) { oledWriteString(oled, 0,15,0, (char *)"Test clock", FONT_8x8, 0, 1); show_datetime(oled); oledWriteString(oled, 0,0,0, &data[0], FONT_6x8, 0, 1); return 0; } // Example of how button inputs could be interpreted. // Drawing on screen should be done in the render function. int main_clock_btnpressed(SSOLED *oled, char *data, uint data_size, uint gpio) { switch (gpio) { case BUTTON_HOME: // Apps will generally not receive the Home button press data[0] = 'H'; break; case BUTTON_SELECT: data[0] = 'S'; break; case BUTTON_MODE: data[0] = 'M'; break; case BUTTON_DOWN: data[0] = 'D'; break; case BUTTON_UP: data[0] = 'U'; break; default: data[0] = '?'; } return 0; } // Initlisation of the app. int main_clock_init(SSOLED *oled, char *data, uint data_size) { return 1; // return 1 when function not implemented } // Processor intensive operations and functions related to drawing to the screen should only be done when the app is in_foreground(=1). This function is only called when the app is init. int main_clock_bgrefresh(SSOLED *oled, char *data, uint data_size, char in_foreground) { return 1; } // Destruction of app, deinitlisation should be done here. This is only called if the app's APPS_DESTROY_ON_EXIT is set to 1. When it is not a "service" app. int main_clock_destroy(SSOLED *oled, char *data, uint data_size) { return 1; }