#include #include "pico/stdlib.h" #include "hardware/rtc.h" #include "pico/util/datetime.h" #include "../oled/ss_oled.h" #include "home_menu.h" #include "../buttons.h" extern void app_switch(int old_appid, int new_appid); #define NUMBER_OF_APPS 2 char* APPS_NAME[NUMBER_OF_APPS][12] = {"Home", "Clock"}; void title_str(char *buf, uint buf_size, const datetime_t *t) { snprintf(buf, buf_size, "%d:%02d Home Menu", t->hour, t->min, t->sec); }; void show_title(SSOLED *oled) { char datetime_buf[256]; char *datetime_str = &datetime_buf[0]; datetime_t t; rtc_get_datetime(&t); // title with time title_str(datetime_str, sizeof(datetime_buf), &t); oledWriteString(oled, 0,0,0, datetime_str, FONT_8x8, 0, 1); } // Rendering of app int home_menu_render(SSOLED *oled, char *data, uint data_size) { show_title(oled); oledWriteString(oled, 0,0,2, &data[0], FONT_6x8, 0, 1); oledWriteString(oled, 0,5,3, APPS_NAME[data[1]][0], FONT_12x16, 0, 1); // FIXME: The name does not update, it seems that the second string is empty… but data[1]'s content is correct, as BUTTON_SELECT switches to the correct app. return 0; } // Interpret button inputs int home_menu_btnpressed(SSOLED *oled, char *data, uint data_size, uint gpio) { switch (gpio) { case BUTTON_HOME: data[0] = 'H'; break; case BUTTON_SELECT: data[0] = 'S'; app_switch(0, data[1]); break; case BUTTON_MODE: data[0] = 'M'; break; case BUTTON_DOWN: data[0] = 'D'; data[1]--; break; case BUTTON_UP: data[0] = 'U'; data[1]++; break; default: data[0] = '?'; } if (data[1] > NUMBER_OF_APPS-1) { data[1] = NUMBER_OF_APPS-1; data[0] = '>'; } else if (data[1] < NUMBER_OF_APPS-1) { data[1] = 0; data[0] = '<'; } return 0; } // Initlisation of the app. int home_menu_init(SSOLED *oled, char *data, uint data_size) { data[1] = 0; return 0; // return 1 when function not implemented } // Processor intensive operations and functions related to drawing to the screen should only be done when the app is in_foreground(=1). This function is only called when the app is init. int home_menu_bgrefresh(SSOLED *oled, char *data, uint data_size, char in_foreground) { return 1; } // Destruction of app, deinitlisation should be done here. This is only called if the app's APPS_DESTROY_ON_EXIT is set to 1. When it is not a "service" app. int home_menu_destroy(SSOLED *oled, char *data, uint data_size) { return 1; }