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#pragma once
#include "../../api.hpp"
#include "../../../init.hpp"
class BaseWidget {
private:
// A pointer to the API is used by the paint method to draw the widget on-screen.
Api *m_app_api;
public:
// Widget geometry, in pixels
struct Geometry {
int x = 0; // top-left corner of widget
int y = 0; // top-left corner of widget
int width = 1;
int height = 1;
} m_geometry;
BaseWidget(Api *app_api, Geometry geometry) :
m_app_api{app_api},
m_geometry{geometry}
{}
virtual void paint(bool invert_colors = false) = 0;
};
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