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#pragma once #include "../../hal/api.hpp" #include "../../globals.hpp" class Ball { private: float m_position[2]; int m_speed; int m_radius = 5; public: bool m_pressed_left = false; bool m_pressed_right = false; bool m_has_died = false; Ball(int x, int y, int speed = 1); void update(); void draw(Api *app_api); };