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#include <algorithm>
#include "app_manager.hpp"
#include "../hal/api.hpp"
#include "../globals.hpp"
// App classes following:
#include "../apps/main_clock/main.hpp"
#include "../apps/home_menu/main.hpp"
#include "../apps/settings/main.hpp"
#define NUMBER_OF_APPS 3
// From pico-watch.c:
extern Api app_api;
std::vector<BaseApp*> app_mgr::open_apps;
BaseApp* app_mgr::app_check_if_init(int app_id) {
for (auto app : open_apps) {
if (app_id == app->app_get_attributes().id)
return app;
}
return nullptr;
}
void app_mgr::new_foreground_app(BaseApp* app) {
app_api.display_fill(0,1); // Clear OLED
g_s.foreground_app = app;
}
void app_mgr::app_act_on_return_value(BaseApp* app, BaseApp::AppReturnValues return_value) {
switch (return_value) {
case BaseApp::AppReturnValues::OK:
break;
case BaseApp::AppReturnValues::QUIT:
app_destroy(app);
// No break
case BaseApp::AppReturnValues::CLOSE:
new_foreground_app(open_apps.front()); // The app has to be in foreground as the current function is called by app_render and app_btnpress
break;
default:
printf("Unidentified return value %d for app %d at %x", return_value, app->app_get_attributes().id, app);
}
}
BaseApp* app_mgr::app_create(int app_id) {
BaseApp* new_app;
switch (app_id) {
case 0: new_app = new app_home_menu(&app_api); break;
case 1: new_app = new app_main_clock(&app_api); break;
case 2: new_app = new app_settings(&app_api); break;
default: __breakpoint(); return open_apps.front(); // Should be home_menu
}
if (new_app != nullptr)
open_apps.push_back(new_app);
else {
printf("new failed for app %d. Not enough memory?", app_id);
return open_apps.front(); // Should be home_menu
}
return open_apps.back();
}
BaseApp* app_mgr::app_init(int app_id) {
BaseApp* new_app;
if (app_id > NUMBER_OF_APPS-1 or app_id < 0) {
printf("Tried to init app %d", app_id);
return app_init(0);
}
// Check if the app is already running.
// Should this be done instead in app_mgr::app_switch() ?
auto app_ptr = app_check_if_init(app_id);
if (app_ptr)
new_app = app_ptr;
else
new_app = app_create(app_id);
return new_app;
}
void app_mgr::app_render(BaseApp* app) {
app_act_on_return_value(app, app->render(&app_api));
}
void app_mgr::app_btnpressed(BaseApp* app, uint gpio, unsigned long delta) {
app_act_on_return_value(app, app->btn_pressed(&app_api, gpio, delta));
}
void app_mgr::app_btnreleased(BaseApp* app, uint gpio, unsigned long delta) {
app_act_on_return_value(app, app->btn_released(&app_api, gpio, delta));
}
void app_mgr::app_destroy(BaseApp* to_erase) {
auto erase_it = std::find(open_apps.begin(), open_apps.end(), to_erase); // "it" meaning iterator
if (erase_it != open_apps.end()) {
//assert(to_erase == erase_it);
delete to_erase;
open_apps.erase(erase_it);
}
}
void app_mgr::app_all_bgrefresh() {
std::vector<BaseApp*> to_erase;
bool do_erase = false;
for (auto app : open_apps) {
bool is_foreground = app->app_get_attributes().id == g_s.foreground_app->app_get_attributes().id;
switch (app->bgrefresh(&app_api, is_foreground)) {
case BaseApp::AppReturnValues::OK:
break;
case BaseApp::AppReturnValues::QUIT:
do_erase = true;
to_erase.push_back(app);
// No break here!
case BaseApp::AppReturnValues::CLOSE:
if (is_foreground)
new_foreground_app(open_apps.front());
break;
default:
printf("Unidentified return value in bgrefresh for app %d at %x", app->app_get_attributes().id, app);
}
}
if (do_erase) {
for (auto app : to_erase) {
app_destroy(app);
}
}
}
void app_mgr::app_switch_request(int to_appid) {
if (!g_s.app_switch_requested)
g_s.app_switch_to_app = to_appid;
g_s.app_switch_requested = true;
}
void app_mgr::app_switch(BaseApp* app, int new_appid) {
g_s.app_ready = false;
if (app->app_get_attributes().destroy_on_exit)
app_destroy(app);
new_foreground_app(app_init(new_appid));
g_s.app_ready = true;
}
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