#pragma once #include "api.hpp" // Base app class BaseApp { public: // CHECK: Following have to be overwritten by derived classes // TODO: Replace this with a call to a function returning a struct with all app attributes. uint app_id = 0; bool app_destroy_on_exit = true; virtual int render(Api *app_api) = 0; // Has to be implemented virtual int btnpressed(Api *app_api, uint gpio, unsigned long delta) {}; virtual int bgrefresh(Api *app_api, bool in_foreground) {}; };